Darum lohnt es sich
• Create, implement, and refine hand-focused character rigs suitable for animation and simulation within 3D environments.
• Collaborate with creative and technical stakeholders to ensure rig functionality aligns with project objectives and artistic vision.
• Deliver precise weight painting, joint placement, and deformation solutions specifically tailored to realistic or stylized hand movement.
• Assess and troubleshoot rigging issues, optimizing for usability and animation fluidity.
• Document rigging processes, workflows, and tool usage to facilitate knowledge transfer and reproducibility.
• Provide high-quality written and verbal feedback on rigging assignments and participate in remote discussions as needed for project clarity.
Requirements
• Proven expertise in character rigging, with a portfolio or sample work featuring complex hand and finger articulation.
• Advanced proficiency in industry-standard 3D software such as Maya, Blender, or similar platforms.
• Strong understanding of anatomy, especially hand structure, and experience translating it into functional rigs for animation purposes.
• Exceptional written and verbal communication skills, with a commitment to clear documentation and collaborative problem-solving.
• Familiarity with scripting or automation for rigging pipelines is a plus.
• Experience delivering remote project work or participating in distributed creative assignments.