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Responsibilities
• Design, implement, and optimize gameplay systems using the Godot Game Engine.
• Collaborate with designers, artists, and developers to deliver engaging player experiences.
• Architect and maintain scalable, clean, and well-documented codebases.
• Troubleshoot and resolve complex technical issues across the development lifecycle.
• Evaluate and implement appropriate technical solutions within the Godot ecosystem.
• Mentor team members on best practices and development workflows.
• Participate in sprint planning, code reviews, and quality assurance processes.
Qualifications
• Strong experience with the Godot Game Engine and related scripting languages.
• Proven track record of delivering high-quality game projects.
• Strong understanding of 2D and 3D game development pipelines and optimization.
• Ability to communicate complex technical concepts clearly.
• Experience working in remote and collaborative development environments.
• Strong problem-solving and analytical skills.
• Ability to write clean, maintainable, and efficient code.