Das ist der Job
Your work will shape how models learn, reason, and perform through high-quality, real-world input.
Darum lohnt es sich
Key Responsibilities
• Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
• Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
• Implement basic game mechanics including sprite management, game loops, and input handling.
• Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
• Participate in code reviews and contribute to the improvement of internal coding standards.
• Document technical processes and game development workflows clearly for cross-functional teams.
• Communicate effectively with team members, providing regular status updates and seeking feedback.
Required Skills And Qualifications
• Basic knowledge of Java programming and object-oriented principles.
• Hands‑on experience with libGDX through coursework, personal projects, or prototypes.
• Understanding of fundamental game development concepts such as game loops, sprites, and input management.
• Strong written and verbal communication skills, with a focus on clear technical documentation.
• Ability to work collaboratively in a fully remote team environment.
• Demonstrated interest and initiative in building games or interactive applications.
• Willingness to complete an AI interview as part of the selection process.
Job Description
Job Title: Game Developer Java / libGDX
Job Type: Contract
Location: Remote
Job Summary
In this role, you'll apply your expertise to help train next-generation AI systems. No prior experience in AI is required — your domain knowledge is what matters.
Preferred Qualifications
• Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
• Familiarity with vectors, collision detection, or basic 2D physics.
• Experience using Git for version control and collaborative development.