Remote Senior 3D Environment Artist
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About the Role
Our client, a visionary game development studio known for its immersive open-world experiences, is seeking a highly skilled and imaginative Senior 3D Environment Artist to join their award-winning team. This is a fully remote position, offering the opportunity to contribute to AAA game titles from the comfort of your home. You will be responsible for creating breathtaking and believable 3D environments, from initial blocking and asset creation to final lighting and polish. The ideal candidate possesses a deep understanding of environmental storytelling, technical proficiency in 3D modeling and texturing, and a passion for pushing the boundaries of visual fidelity in video games. Join a collaborative and talented team dedicated to crafting unforgettable gaming worlds.
Key Responsibilities
- Design, model, and texture high-quality 3D environments, props, and set pieces for game levels.
- Collaborate with level designers and art directors to translate concepts into functional and aesthetically pleasing game environments.
- Develop realistic and stylized assets, paying close attention to form, scale, materials, and lighting.
- Implement and optimize assets within the game engine (e.g., Unreal Engine, Unity), ensuring performance and visual quality.
- Create detailed modular kits, architectural elements, and natural landscapes.
- Contribute to the overall art direction and visual style of the game.
- Utilize advanced lighting and post-processing techniques to enhance the mood and atmosphere of environments.
- Troubleshoot technical issues related to asset creation, import, and rendering within the engine.
- Stay abreast of industry trends, emerging technologies, and best practices in 3D environment art and game development.
- Mentor junior artists and provide constructive feedback to foster team growth.
Requirements
- Proven experience as a 3D Environment Artist in the video game industry, with a strong portfolio showcasing AAA quality environments.
- Expert proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender) and sculpting tools (e.g., ZBrush).
- Advanced knowledge of texturing techniques and software (e.g., Substance Painter, Quixel Mixer).
- Experience with game engines such as Unreal Engine or Unity, including lighting and post-processing.
- Strong understanding of architectural design, environmental storytelling, and composition.
- Ability to create both hard-surface and organic assets.
- Excellent problem-solving skills and the ability to work independently and collaboratively in a remote setting.
- Strong communication skills and the ability to articulate creative ideas.
- A degree in Fine Arts, Game Design, or a related field is preferred.
- Passion for video games and a keen eye for detail and realism.
Benefits
This fully remote role offers an exceptional salary of R per annum, plus performance bonuses and stock options.
- premium health insurance
- a generous vacation policy
- home office stipend
You will be part of a creative and passionate team, working on cutting-edge projects with opportunities for professional growth and skill development. The collaborative culture, even in a remote setting, ensures you are always connected and supported.
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