Das ist der Job
We support remote work globally and focus on meaningful, rewarding work and a strong studio culture.
Darum lohnt es sich
Responsibilities:
• Collaborate with art and engineering teams to understand art requirements and technical limitations.
• Assist art teams in solving problems using procedural tools.
• Research and prototype new techniques to enhance content production efficiency.
• Develop automated content optimization tools.
Qualifications:
• 3+ years in a Technical Art-related role.
• Experience with Houdini, Houdini Engine (preferably in Unreal Engine), and other procedural tools like PCG in Unreal.
• Proficiency in scripting languages, preferably Python, and understanding of Object-Oriented programming.
• Experience with at least one AAA title on current or previous console generations.
• Strong artistic and technical background, with the ability to create functional tools that improve artists' workflows.
• Excellent communication skills, autonomy, quick learner, and team player.
Benefits:
• Generous PTO and holiday closures.
• Private medical, dental, and mental health schemes.
• Annual health and wellbeing allowance.
• Discretionary studio bonus.
• Top-range tech setup support.
• Other region-specific benefits. About Escape Velocity:
We are a passionate team valuing autonomy, honesty, and continuous improvement.
Our recruiting team will contact qualified candidates to guide you through the process. Technical Artist (Houdini) | North America | Canada | Europe | Fully Remote
Escape Velocity is seeking a Technical Artist responsible for developing and maintaining Houdini and PCG tools and content. Application Process:
Click apply, submit your resume/CV.
Additional Information:
We are an equal opportunity employer, committed to diversity and inclusion in hiring and promotion practices.